OpenGL on UDOO

Discussion in 'General Programming Discussion' started by killkrt, Nov 9, 2013.

  1. killkrt

    killkrt New Member

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    Hi,

    I was trying to build a simple OpenGL application using GLFW (http://www.glfw.org), but I got some problems that are reported in this thread https://sourceforge.net/p/glfw/discussion/247562/thread/6bca3e40/. Basically the problem is that if I compile without any special option the code compile, but then it crashes as it try to create a OpenGL context, while if I compile using the ES extensions I got some errors at compile time :cry:

    I got also problems running examples bundled with OpenKinect (http://openkinect.org/wiki/Main_Page) since they use OpenGL.

    So, are you able to build and run a simple OpenGL application? It would be great to get GLFW working since I think it's a great library and I'd like to use it in a project made with the UDOO!

    Thank you.
     
  2. DracoLlasa

    DracoLlasa UDOOer

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    I dont know much about it personally but there are already a few OpenGL related threads, have you checked?
    This is probably the most active and accomplished
    viewtopic.php?f=14&t=273

    These are related to getting OpenGL Running properly, so it may not be exactly what your looking for but either way, hope it helps.
     
  3. killkrt

    killkrt New Member

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    Thank you!
    I'll continue on the other thread!
     

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